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One Piece: Grand Battle! is a fighting game based on the One Piece manga and anime, released for the Sony PlayStation. It adapts elements of the series up to the Whisky Peak Arc.

Developed by Ganbarion and published by Bandai, Grand Battle! was released in Japan on March 3, 2001, becoming the series' second-ever licensed game (preceded only by Become the Pirate King!), and the first for a home console. It met with resounding success, ultimately selling over 400,000 units and launching its first sequel the very next year; several more sequels and spinoffs would follow, creating an entire series under the Grand Battle banner.

In 2003, the game was given a PAL release, featuring text options (with unaltered Japanese audio) in English, Spanish, French, Italian, and German. This made it the first One Piece game to be released outside of Japan, though it remains unavailable in North America.


Grand Battle! Screenshot

A typical battle. Note the different thresholds on Zoro's and Nami's respective health bars (and their corresponding level markers).

Combat uses typical 2.5D mechanics, with three-dimensional character sprites interacting on a two-dimensional axis. Player characters can walk, run, jump, double-jump, crouch, block, and pick up (as well as throw and catch) items around the battlefield.

Fighting consists of standard button combinations. Each player character can access 12 standard techniques, along with several Finisher (必殺 Hissatsu?) techniques that incorporate full cinematics. Finishers can only be used when character health falls below a set threshold (marked in notches on the health bar), and follow a numbered level system; higher levels correspond to lower health, and usually greater damage.

There are five classes of Finisher techniques:

  • Strike (打撃 Dageki?) finishers are delivered through largely conventional blows.
  • Boost (タメ Tame?) finishers are delivered through blows that can be "charged" for extra range.
  • Grapple (投げ Nage?) finishers are delivered completely flush with the opponent, and cannot be blocked.
  • Counter (カウンター Kauntā?) finishers are delivered by intercepting one of the opponent's attacks.
  • Support Summon (手下召喚 Teshita shōkan?) finishers call in a support character to deliver the blow.

Every character can access at least two different finisher techniques; some can access as many as three.


There are a total of sixteen player characters, seven of which are assigned support characters. Note that player characters with multiple support characters are limited to one - randomly selected - in any given match.[1]

Character Support Character(s)
1 2 3
Monkey D. Luffy
Roronoa Zoro
Buggy Mohji & Richie Cabaji
Kuro Jango Sham & Buchi
Don Krieg Gin
Arlong Chew Hatchan Kuroobi
Miss Wednesday Mr. 8 Karoo
Pandaman Panda Shark
Dracule Mihawk
Shanks Lucky Roo Benn Beckman Yasopp

All player characters can access an "A" and a "B" costume, consisting of their canon outfits and a recolor.


Combatants may be helped or hindered by a variety of items around the battlefield. All items can be picked up or caught, and are generally activated by either direct contact or the impact of a throw. If attacked, most items vanish immediately; if left alone, they generally vanish after five seconds.

Below is a table of items and their respective effects.

Item Effect
Riceball Restores a small amount of health.
Ale Restores a moderate amount of health.
Drumstick Restores a large amount of health.
Sword Raises attack power for approximately 10 seconds.
Crown Raises defense power for approximately 10 seconds.
Coin Raises agility for approximately 10 seconds.
Diamond Raises attack power, defense power, and agility for approximately five seconds.
Bomb Explodes to inflict damage. If left alone, usually explodes after five seconds.
Lantern Releases several flames that inflict burn damage.
Spoiled Food Inflicts minor damage, as well as paralysis for approximately three seconds.
Gaimon Fires a pistol that inflicts damage.
Tooth Gum Inflicts damage over a set time. Exclusive to Arlong Park stage.

Items are generally found by breaking the containers - barrels, crates, and treasure chests - positioned around each stage. These containers can also be picked up, caught, or thrown for minor damage.

Battle StagesEdit

There are a total of six stages, each with unique music, features, hazards, and background spectators.[2]

List of Stages
Foosha Village: Consists of grassland, a windmill, and a dirt road leading to a harbor with a docked Going Merry. Spectators include various villagers (including Makino and Woop Slap).
Syrup Village: Consists of forests and a rocky slope - half-coated by an oil barrel - leading to the ocean, with the Bezan Black looming in the background. Spectators include various Black Cat Pirates (including Jango, Sham, and Buchi), Ninjin, Piiman, Tamanegi, and Kaya.
Baratie: Consists of the three-tiered restaurant and a half-sunken Dreadnaught Sabre, bridged - and surrounded - by ocean. Spectators include various Krieg Pirates (including Pearl) and Baratie staff (including Zeff, Patty, and Carne).
Arlong Park: Consists of two narrow walkways separated by a corner of the main harbor, bound on one end by Arlong Park and the other by a smaller gazebo. Spectators include various Arlong Pirates (including Hachi, Kuroobi, and Chew), Conomi Islanders (including Nojiko, Genzo, Chabo, and Dr. Nako), Johnny, and Yosaku.
Loguetown: Consists of a small, enclosed area before Gold Roger's scaffold. Spectators include various townspeople and Buggy Pirates.
Laboon: Consists of two small islands - one holding Crocus' cabin and the other holding a beach chair - and a constantly drifting rowboat in-between, with the exit gates looming in the background.

Game ModesEdit

Two modes may be accessed from the Top Menu.

Grand BattleEdit

Grand Battle (グランドバトル Gurando batoru?) mode allows players to participate in classic arcade-style battles against each other or against the CPU. CPU opponents may be set at three different difficulties. Time limits may be set at 60 seconds, at 99 seconds, or completely disabled. Stages may be preset or randomly selected.

Event BattleEdit

Grand Battle! Event Battle

Event Battle progress screen, with the player character on left.

Event Battle (イベントバトル Ibento batoru?) mode puts the player character through a gauntlet of six 99-second battles against six semi-randomly selected CPU opponents.

Each battle is framed with a short cutscene, generally scripted after canon interactions if possible. The stage for each battle also generally follows canon; Usopp will always be fought at Syrup Village, Arlong will always be fought at Arlong Park, and so on.[3]

To progress, each opponent must be fully beaten; if a match times out with no conclusive winner, both combatants are restored a small amount of health and sent into a Sudden Death rematch. Once all six battles are cleared, a still of the player character (overlaid with a signature quote) is shown, followed by the game's development credits.

Outright losing a battle will present the player with a continue option; a total of five continues are allowed before Event Battle automatically ends.

Bonus FeaturesEdit


Pandaman's data file.

Treasure (お宝 O-takara?) contains a data file for each player character, collecting the character's sprite model, win record, combat attributes, voice clips, and finisher commands.

These files can be unlocked by clearing Event Battle with the corresponding characters.


Nami Grand Battle!

In-game screenshot.

  • The game's box-art, opening cinematic, and Press Start screen all recreate the cover to Volume 12.
  • Oddly, the game mostly labels Igaram as Mr. 8 and Vivi as Miss Wednesday, despite referencing events that occurred well after their real names were revealed in Chapter 110 (with one cinematic even recreating Igaram's farewell to Vivi in Chapter 113).
  • Sanji will enter a unique "Mellorine" mode, with different voice clips, if battling a female opponent.
  • Nami's Temptation Kiss and Alvida's Who's the Loveliest In the World? finishers will produce a question mark instead of the standard heart if used against Luffy, Mihawk, or a female opponent.
  • Miss Wednesday's Come, Karoo! finisher will occasionally feature a gag ending where Karoo tramples both her and the opponent.
  • This game sold well even after its initial release; by mid-2002, it and its sequel had sold over 600,000 units together, earning a joint Gold Prize commendation at the 2002 Sony PlayStation awards.


  1. This rule does not apply to Miss Wednesday, as Karoo is not classified as a standard support character; rather, he is summoned by a Boost finisher that can coexist with the Summon finisher for Mr. 8.
  2. Some background spectators double as support characters; if used in battle, they will temporarily disappear from their background positions.
  3. Zoro will always be fought at Foosha Village, as the game lacks any Shells Town stage.

External LinksEdit

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Video Games
Japanese Releases: Nintendo
Game Boy Color: Birth of Luffy's Dream Pirate Crew!  •  Grand Line Dream Adventure Log
Game Boy Advance: Big Secret Treasure of the Seven Phantom Islands  •  Aim! The King of Belly  •  Going Baseball  •  Dragon Dream!
GameCube: Treasure Battle!  •  Grand Battle! 3  •  Grand Battle! Rush!  •  Pirates Carnival  •  Battle Stadium D.O.N
DS: Jump Super Stars  •  Jump Ultimate Stars  •  Gear Spirit  •  Gigant Battle  •  Gigant Battle! 2 New World
3DS: Unlimited Cruise SP  •  Romance Dawn: The Dawn of the Adventure  •  Unlimited World Red  •  Super Grand Battle! X  •  Great Pirate Colosseum
Wii: Unlimited Adventure  •  Unlimited Cruise
Wii U: Unlimited World Red
Japanese Releases: Sony
PlayStation: Grand Battle!  •  Set Sail Pirate Crew!  •  Grand Battle! 2  •  Ocean's Dream! - Oceans of Dreams
PlayStation 2: Grand Battle! 3  •  Round the Land  •  Grand Battle! Rush!  •  Fighting for One Piece  •  Pirates Carnival  •  Battle Stadium D.O.N
PlayStation 3: Pirate Warriors  •  Pirate Warriors 2  •  J-Stars Victory Vs  •  Unlimited World Red  •  Pirate Warriors 3
PlayStation Portable: Romance Dawn: The Dawn of the Adventure
PlayStation Vita: Pirate Warriors 2  •  J-Stars Victory Vs  •  Unlimited World Red  •  Pirate Warriors 3  •  Burning Blood
PlayStation 4: Pirate Warriors 3  •  Burning Blood  •  Grand Cruise  •  World Seeker  •  Jump Force
Japanese Releases: Microsoft
Xbox One: Burning Blood  •  World Seeker  •  Jump Force
Japanese Releases: Others
Arcade: Miracle Battle Carddass  •  One Py Berry Match! (IC!  •  Treasure World)
WonderSwan: Become the Pirate King!  •  Legend of the Rainbow Island  •  Treasure Wars (Treasure Wars 2 Welcome to Buggyland)  •  Grand Battle! Swan Colosseum  •  Chopper's Big Adventure
Smartphone: One Py Berry Match AR!  •  Grand Collection  •  Dance Battle  •  Adventure Log  •  Running Chopper: Chopper and the Island of Bonds (Run, Chopper, Run!)  •  Treasure Cruise  •  Thousand Storm  •  Bounty Rush
English Releases
Game Boy Advance: One Piece
PlayStation 2: Grand Battle!  •  Grand Adventure  •  Pirates Carnival
PlayStation 3: Pirate Warriors  •  Pirate Warriors 2  •  Unlimited World Red  •  J-Stars Victory Vs+  •  Pirate Warriors 3
PlayStation Vita: Unlimited World Red  •  J-Stars Victory Vs+  •  Pirate Warriors 3  •  Burning Blood
PlayStation 4: J-Stars Victory Vs+  •  Pirate Warriors 3  •  Burning Blood
GameCube: Grand Battle!  •  Grand Adventure  •  Pirates Carnival
Wii: Unlimited Adventure  •  Unlimited Cruise
DS: Gigant Battle
3DS: Romance Dawn: The Dawn of the Adventure  •  Unlimited World Red
Wii U: Unlimited World Red